View Full Version : Sneak Peek - Forsaken Junker!
Pr0fane
02-21-2006, 08:59 PM
Okay, I haven't done this in a very long time, but because these greens are presentable and I'm feeling a little mean for giving Kyle a hard time, I present a Sneak Peek at the Forsaken Junker green!!
http://www.dark-age.com/forum/images/news/junker3.jpg
http://www.dark-age.com/forum/images/news/junker4.jpg
http://www.dark-age.com/forum/images/news/junker5.jpg
This is but one of THREE sculpts coming down the pipe!
Enjoy.
Now, before we have any disparaging remarks about the size of their -ahem- weapons, bear in mind that this was intentional. This unit, the Junkers were created and trained to go up against Dragyri. They are soldiers so committed to their cause that they pump themselves full of experimental 'junk' in order to boost their strength and stamina in order to further their Crusade!
DA_Magpie
02-21-2006, 10:02 PM
That is a VERY nice mini.
Oh, and the weapon size looks just fine to me.
There's another two to come you say. Yet again I am being lured towards joining the Forsaken...
Vaxillus
02-21-2006, 10:54 PM
It's a large weapon, but more or less realistically so. It woulb be extremely heavy, but wieldable.
Looks great btw, interesting pose and pretty clean.
Shinobi
02-21-2006, 11:20 PM
Very nice, shame I don't 'do' Forsaken...... I prefer to 'do them over'..... hyuk hyuk.
Kev's done a really nice job with this and I look forward to seeing the other two. I'm sure Art_de_Vivre will add his praises soon!
Horray for the sneak peek! That's an awsome figure. Love the maul! I also like the Easy Buttons on her thighs.
m0nk3yb0y
02-22-2006, 03:37 AM
Is there a fluff reason for their use of a blunt weapon over a bladed one? Are blunt weapons supposed to work better against the Dragyri than a bladed one.
prclimber
02-22-2006, 03:55 AM
Well, say for example you're wielding a sword against a dragyri and you attempt to slash him across his gut (idk why you'd slash there as opposed to just gutting him, but anyways) but he twists out of the way and you catch his arm. Now it'll do damage and it'll hurt but somehow I imagine on something as large and devoted to combat as a Dragyri that a cut across his/her arm isn't going to slow him down much and in the short term probably won't affect his combat abilities too much. Now try the same thing over again except this time with with a 30 kg spiked maul...you may miss his tummy but clip him in the arm and the result will have a more profound impact on his combat abilities. I may be totally wrong and it may just be for looks, but I'd imagine against something that large you don't really want to be taking a weapon that is more finesse like a blade, something larger and that causes more damage would probably serve a better purpose cause I'd imagine that any way you cut it (pun intended) it'll take a few hits to bring down a Trueborn, so might as well do the most damage with those hits you get. Just my almost-logic...lol. take it or leave it.
Anyways, on the topic of the greens they look nice, I like the collars for some reason and I like the lack of hair...the weapons are idk I do find them a little too large but I think they will for sure grow on me. Can't wait to see the others.
Art-de-Vivre
02-22-2006, 07:53 AM
. I'm sure Art_de_Vivre will add his praises soon!
How did you know ?
of course I like this figure : sexy pose, bald and I'm sure she's a hard hitter.
Is this the first Dark Age maul we see ?
Anyway, gonna add her (and her sisters) to my next order next week...
DA_Magpie
02-22-2006, 11:04 AM
Is there a fluff reason for their use of a blunt weapon over a bladed one? Are blunt weapons supposed to work better against the Dragyri than a bladed one.
Yes I would agree with prclimber, a sword is much more of a finesse weapon. A dragyri spends its life training with weapons, and they live longer than humans - especially on Samaria a human just doesn't have the time to train enough to use a sword as well as a trueborn.
On the other hand hitting somebody with a maul (and those who know more correct me if I'm wrong), seems fairly straightforward. All you really need is strength, and the Junkers have that in spades. Ergo you could kill a trueborn by hitting them whilst you'd never be able to outfight them.
Now then, when are these ladies likely to be released?
saevus
02-22-2006, 12:47 PM
Very nice looking.
steeldragon
02-22-2006, 02:58 PM
Excellent mini!!!!
Love Kev's work!!!
Andres
Sharae
02-22-2006, 05:15 PM
That looks great! Gimme gimme gimme!
Ochaye Beers
02-22-2006, 06:25 PM
Is there a fluff reason for their use of a blunt weapon over a bladed one? Are blunt weapons supposed to work better against the Dragyri than a bladed o
Well, blunt weapons work better against armoured enemies, as the concussive impact is not well absorbed by most forms of armour.
It takes considerable skill to exploit weak points in armour with a blade.
witchfire
02-22-2006, 08:38 PM
Well, blunt weapons work better against armoured enemies, as the concussive impact is not well absorbed by most forms of armour.
.
i've been hit with a giant foad hammer while Larpging
& let me tell you even if you wear armour , you'll get pushed back
if not knock to the ground
so just imagine when the thing is actuay made of metal :shock:
by the way the mini looks great , cant wait to see her sisters
DA_Grafter
02-22-2006, 09:09 PM
Thanks for all the kind words. They did come out really nice, Kev has done a super job on them. I did want to wait till they get painted before showing them to get the full effect, damn you Pr0, :) cave under pressure again !
On the note of her weapon, blunt weapons have always been effective against heavily armored opponents. Morning stars and maces were feared by knights more so than swords. While a sword may get a lucky shot through gaps in the armor, any unaimed blow from a blunt weapon will not just hurt, but it will crush the armor, the crushed armor will stay crushed on you, often immobilizing limbs not to mention a good hit to the helmet will pretty much end the fight.
Pr0fane
02-22-2006, 09:26 PM
Well, in my defense, I did only show one. :roll:
witchfire
02-22-2006, 10:10 PM
I did only show one. :roll:
you're such a tease :?
I am overjoyed to learn that Kev is still doing Dark Age minis!
Ochaye Beers
02-22-2006, 11:01 PM
On the note of her weapon, blunt weapons have always been effective against heavily armored opponents. Morning stars and maces were feared by knights more so than swords. While a sword may get a lucky shot through gaps in the armor, any unaimed blow from a blunt weapon will not just hurt, but it will crush the armor, the crushed armor will stay crushed on you, often immobilizing limbs not to mention a good hit to the helmet will pretty much end the fight.
Yeah, pretty damn hard to keep wielding blunt weapons for prolonged periods though because they tended to be very heavy so that they could have the desired effect.
m0nk3yb0y
02-22-2006, 11:42 PM
Thanks for all the kind words. They did come out really nice, Kev has done a super job on them. I did want to wait till they get painted before showing them to get the full effect, damn you Pr0, :) cave under pressure again !
On the note of her weapon, blunt weapons have always been effective against heavily armored opponents. Morning stars and maces were feared by knights more so than swords. While a sword may get a lucky shot through gaps in the armor, any unaimed blow from a blunt weapon will not just hurt, but it will crush the armor, the crushed armor will stay crushed on you, often immobilizing limbs not to mention a good hit to the helmet will pretty much end the fight.
Thanks everyone for all the info.
http://images.ibsys.com/2005/0515/4490722_200X150.jpg
:P
DA_Grafter
02-23-2006, 12:26 AM
Yeah, pretty damn hard to keep wielding blunt weapons for prolonged periods though because they tended to be very heavy so that they could have the desired effect.
And that is the reason why the Junkers are very lightly armored, so that they can keep all their strength to wield the weapon.
Ochaye Beers
02-23-2006, 01:03 AM
And it all makes sense. :D
Stunke
02-23-2006, 09:01 AM
Thank god for light armour. I'm terrified of those things!
Maybe partly due to the fact that they look like drugged up versions of Skin from Skunk Anansie...wielding exorbitant bludgeoning weapons.
Which reminds me: Doesn't Lucky look an awful lot like Geena Davis?
Sharae
02-23-2006, 03:01 PM
Maybe partly due to the fact that they look like drugged up versions of Skin from Skunk Anansie...wielding exorbitant bludgeoning weapons.
I knew she reminded me of someone! And what an angry agressive someone...
"Four!" *Thwack*
*Moments later the Ice Arbiter's shoe flies out the window*
Stunke
02-23-2006, 03:05 PM
*Moments later the Ice Arbiter's shoe flies out the window*
:D
You really gotta stop that shoe thing. It completely ruins my image of a trueborn!
gunslinger
02-23-2006, 03:22 PM
Thanks for all the kind words. They did come out really nice, Kev has done a super job on them. I did want to wait till they get painted before showing them to get the full effect, damn you Pr0, :) cave under pressure again !
On the note of her weapon, blunt weapons have always been effective against heavily armored opponents. Morning stars and maces were feared by knights more so than swords. While a sword may get a lucky shot through gaps in the armor, any unaimed blow from a blunt weapon will not just hurt, but it will crush the armor, the crushed armor will stay crushed on you, often immobilizing limbs not to mention a good hit to the helmet will pretty much end the fight.
IIRC the war hammers would have a nice little pointed spike on them so the impact would drive the spike into the person.. a very effective way to dislodge them, break something and possibly pierce some vital organ.. and the bigger swords were used to mop up and stab on fallen troops.. the battle stances and use of the claymore will show that a person was trying to disarm and knock down the opponent when the sword could then be used to skewer the fallen opponent.
plus my forsaken will now have a crazed hammer weilding vixen and what is better on a table top than that..
Pr0fane
02-23-2006, 03:56 PM
plus my forsaken will now have a crazed hammer weilding vixen and what is better on a table top than that..
Umm....naked, crazed hammer weilding vixen?
gunslinger
02-23-2006, 04:32 PM
pr0fane i was thinking that exact same thing.. make 'em naked .. or at least one of them.. or maybe some exposed skin????
Sharae
02-23-2006, 05:19 PM
No. Nope. BAD MEN! BAD!
I really don't think the junkers would be naked. Some of the Harpies are naked because they're mad. Fair enough. Why on earth would a steriod pumped cold blooded experienced killer be? If they're naked the Reavers may as well be, and it just goes down hill from there.
And ask yourselves this. If the Junkers were men, would they be naked? I don't think you'd be so keen :P
gunslinger
02-23-2006, 05:21 PM
i am talking about shirtless and yes men are constantly without their shirts.. and yes.. male junkers would be semi nude too.. i have no issues with that.. we aren't talking about exposing the bermuda triangle or anything..
DA_Grafter
02-23-2006, 05:24 PM
err... the answer is no. :roll:
gunslinger, you should stop playing WOWWTFBBQPWNE ,get out more and stop thinking all minis should be nakkid :P
Pr0fane
02-23-2006, 05:32 PM
Dinna worrit, we've some nearly nekkid bessoms planned for the future. ;)
Sharae
02-23-2006, 05:34 PM
Dinna worrit, we've some nearly nekkid bessoms planned for the future. ;)
I look foreward to seeing. As long as there's a good reason, I don't mind at all ;)
Pr0fane
02-23-2006, 05:46 PM
Dinna fash yerself, sassenach. ;) We ken our community.
m0nk3yb0y
02-23-2006, 06:36 PM
I think we broke pr0fane
DA_Grafter
02-23-2006, 06:48 PM
Looks that way, or an orc or something hijacked his computer :)
Pr0fane
02-23-2006, 07:19 PM
LOL. Just trying to make our new scottish friends feel at home. At least that's my hope. I've been reading book where the lead character is a Scot and I'm trying to use his lingo. Sassenach would be an english woman and I believe Sharae is that. ;)
"dinna fash yerself" is a colloquolism meaning roughly; don't get upset.
"worrit" = worry
"ken" = understand/know/comprehent.
gunslinger
02-23-2006, 07:52 PM
gunslinger, you should stop playing WOWWTFBBQPWNE
Looks that way, or an orc or something hijacked his computer :)
NOW WAIT A doggone minute.. my fury build has done me quite well in MC and we are taking ragnaros down this weekend.. so WTFBBQ!!!!!!!LAZR! PEW! PEW! PEW! PWNT...
AND wouldn't it be a dwarf and not an orc?.. dwarves always have scottish accents...
DA_Grafter
02-23-2006, 08:23 PM
we are taking ragnaros down this weekend..
you nub, I took down rag 6 months ago before I quit.... you slow :)
gunslinger
02-23-2006, 08:57 PM
no.. not nub.. just in a guild that is now just doing MC.. we are on week 7... and doing rag.. pretty good if you ask me..
casual guild in MC = loads of fun.
Shinobi
02-23-2006, 11:00 PM
AND wouldn't it be a dwarf and not an orc?.. dwarves always have scottish accents...
Dats true.
Dwarves is Scottish
Elves have posh upper-class lingo
Orcs is Cockney (as well as every movie criminal mastermind)
Dats how its always been...........
DA_Grafter
02-23-2006, 11:50 PM
How on earth did we go from Junkers to all this... LOL thread hijackers :)
Shinobi
02-23-2006, 11:56 PM
:roll:
BTW, have these minis been announced on the Forum of Doom?? Normally Pr0 markets Kevs stuff for DA there, but I don't see anything there yet.
Stunke
02-24-2006, 02:15 PM
we aren't talking about exposing the bermuda triangle or anything..
You mean the sargasso where all the eels go to mate?
Shinobi wrote:
BTW, have these minis been announced on the Forum of Doom??
Saint Big Boris?
Vaxillus
02-24-2006, 06:57 PM
How on earth did we go from Junkers to all this... LOL thread hijackers :)
lol, internet (http://steamsteamlol.ytmnd.com/)
Nekkid bessoms? Now I can't wait!
DA_Magpie
02-24-2006, 07:14 PM
we aren't talking about exposing the bermuda triangle or anything..
You mean the sargasso where all the eels go to mate?
Only American eels. The trip is too long for European eels which starve to death on the way, and are thus never able to reproduce.
I think we can all pause a moment, in contemplation of the fate of these tragic fish.
Sharae
02-24-2006, 07:39 PM
Poor doomed European eels :(
Mmmmm, thread hijacking ;)
Shinobi
02-27-2006, 12:16 AM
http://www.heresyminiatures.com/phpbb/viewtopic.php?t=2417
:roll:
Chopa
02-27-2006, 01:51 PM
Man that fig looks nice
why are all these sweet looking figs comin out when I have no cash?
Ochaye Beers
02-27-2006, 08:05 PM
Dinna worrit, we've some nearly nekkid bessoms planned for the future
Ah 'hink yir Scots needs mair work pal.
prclimber
02-27-2006, 08:42 PM
why are all these sweet looking figs comin out when I have no cash?
It's what we call a conspiracy. :wink:
The positioning is more of a "hey check me out" then "I will break you..." but overall looks good :D
Vaxillus
02-28-2006, 12:31 AM
One thing is confusing me. Why is an anti-Dragyri mini coming out when the next expansion is supposed to be Forsaken vs. Skarrd?
Pr0fane
02-28-2006, 12:40 AM
Well, we have no intention of ceasing development on a force merely because the next is imminent. We hope to introduce new elements all along the way so that our existing forces don't stagnate when new ones are introduced. How are we going to do this? Stick around and find out. ;)
Harlequinn
02-28-2006, 01:29 AM
Ooooo tough lookin' cute athletic bald chicks with big weapons. Me wants, me wants. Mmmmm yea.
Harlequinn
02-28-2006, 01:30 AM
Pitty I can't find any IRL. :(
Vaxillus
02-28-2006, 06:57 AM
Well, we have no intention of ceasing development on a force merely because the next is imminent. We hope to introduce new elements all along the way so that our existing forces don't stagnate when new ones are introduced. How are we going to do this? Stick around and find out. ;)
Gah, I just realized I hit myself oer the head with the stupid hammer. For some reason, I got the impression that the Junker's rules would be contained in Exodus, and seeing as how my DA rulebook is still in the mail, I haven't had a chance to review the St. Mark lists. Pardon my sillyness.
On an only slightly related note, is there any chance that the company will be upping its mini output in the future? I talked with the owners of my local store, and the reason they and there distributers don't carry a lot of DA stock is that it's a very low output line. I undertstand it's somewhat of a fledgling company, but companies like Rackham are now rolling out about six or seven new blisters/boxes a month whereas Dark Age is lucky to see three new sculpts in a single month. Any plans, or is it classified?
DA_Grafter
02-28-2006, 02:43 PM
We were coming out with 6-8 releases per month solid for a while, the delay of the boxes for the box sets really put us on a stand still. With that said, it is a double edged sword. As a store, yes having new releases every month is great, but carry a line, you are also committed to carrying every release, so when there is a lot of releases, it also put a strain on a store. And lastly, we never said we were fast, we try to be "good", we do what we can to come out with releases as fast as possible, but there is no way that we can compete with the bigger companies in terms of quantities of release. Hope that addresses your question.
But the good news is since the box set held us back for a bit, we now have a stock pile of products for release when we resume.
Vaxillus
02-28-2006, 10:08 PM
Ah, I see. Perhaps I just came into the comunity at a lull then. It's true about the slow yet good, there is a better good to bad mini ratio in the DA line than pretty much any other game. Even Rackham has it's not-so-shining moments (see the Ophidian slaves and Lanyfs).
DA_Magpie
03-01-2006, 12:05 PM
But the good news is since the box set held us back for a bit, we now have a stock pile of products for release when we resume.
:D :D :D
I undertstand it's somewhat of a fledgling company, but companies like Rackham are now rolling out about six or seven new blisters/boxes a month whereas Dark Age is lucky to see three new sculpts in a single month. Any plans, or is it classified?
I also hear that Rackham's minis are prone to breaking... :? Which is not cool, I have never bought a Rackham fig before just what I heard here on the forum... and DA a figs seem durable and to be at a good standard.. :)
Freakbrain
03-01-2006, 04:01 PM
good standard? To me - not because I work for DA - we produce one of the best lines I've seen, but this might just be me :)
Vaxillus
03-01-2006, 08:17 PM
I considder the Dark Age line, at least at the current quality, to have surpassed GW in quality but to be not quite on par with Rackham. On the other hand, Rackham produces minis in the aformentioned very brittle and weak metal, which allows superior detail but makes them more fragile than other figures. I say more because all minis are prones to breaking. The molds also are very fragile, and can get caught on the metal figurines when removes, thus leading to tears in the molds which are subsequently filled with metal in later castings. I have an orc head that before I hacked the metal out appeared to be vomiting up a baby (or should I say eating one :shock: ). There's a price for anything. This belongs in another thread though, there's one in the Misc section already discussing Rackham.
Back to DA, I've been becoming increasingly impressed with the minis each time a new one comes out. Looking at models such as the old warwind and the father, and comparing them to more modern models, one can see a vast improvement. I see DA's current compeditor in the genre to be Infinity, the new Sci-fi game that came out (GW is on the decline). They also have some very impressive models with a lot of style, but some of the faces need improvement and the ankles seem funny, not to mention that I've heard the gae rules are only so-so.
Pardon my constant ranting and comparison. Perhaps the reason for it is that I'm worried that Dark Age will end up being swallowed up by the industry and be put out of business along with so many of the game stores and mini lines that have died off lately.
DA_Magpie
03-01-2006, 08:35 PM
Perhaps the reason for it is that I'm worried that Dark Age will end up being swallowed up by the industry and be put out of business along with so many of the game stores and mini lines that have died off lately.
That would be a great tragedy. Of course support from the fans is a good way to combat that.
As for the quality of the Dark Age miniatures; I have always been very impressed by them and I'd certainly hold them the rest of the market that I've seen. Mind you I'm only saying this to suck up to the Dark Age staff... :wink:
gunslinger
03-01-2006, 08:42 PM
Pardon my constant ranting and comparison. Perhaps the reason for it is that I'm worried that Dark Age will end up being swallowed up by the industry and be put out of business along with so many of the game stores and mini lines that have died off lately.
WELL, we the purchasers of this fine game are the only ones that can do anything about it..
i find the models are by far the best minis i have ever dealt with.. i think in over 100+ minis i have had one with flash lines and they were only minimal.. i can't say that of any other company.. our sculpters are if not the best, at least the best at what they do.. and our staff are very particular
Stunke
03-02-2006, 09:01 AM
Some might also have noticed that the forum has been swamped with new members over the last couple of months. In fact, I think the floodgates opened after the quickstart list was made public.
So as for now, I am not the least bit concerned about the future of DarkAge.
And the ease of which you can start playing is a great force I think.
The investment is minimal, and the more you play, the more you get drawn towards other factions, so for beginners and experienced alike, I really do think this will be the game for everyone.
I fear it will never be a major deal, but I am not afraid that we will have to say goodbye anytime soon!
Unfortunately, I haven't been able to play a single game at the local store since newyear, so I haven't been able to lure any more spectators in with this game, but the last time we played, there was great interest, unfortuntaely the quickstart wasn't up at the time.
Sharae
03-02-2006, 11:01 AM
Dark Age has the best minatures and ideas I've seen from games of this kind. I haven't been as interested in this sort of thing until I had a look see at this game, and it would be a real shame to see it lost to all the quantity over quality/substance games I've seen out there. I don't think this is likely to happen though ;)
gunslinger
03-02-2006, 12:58 PM
Unfortunately, I haven't been able to play a single game at the local store since newyear, so I haven't been able to lure any more spectators in with this game, but the last time we played, there was great interest, unfortuntaely the quickstart wasn't up at the time.
wish you were in VA.. i would invite you over to the house..
Stunke
03-02-2006, 02:05 PM
Well, I appreciate the invitation, but there's a painting issue that needs to be adressed before we ever butt heads over DarkAge. :wink:
I have three days off from school next week, so I have invited anyone slightly interested, from the danish wargame forums, to come by the gamestore next week and have a demo game with me.
Lets hope it works out well.
Ochaye Beers
03-02-2006, 03:06 PM
The ironic thing is, wishing DA every success, the logical result of the company providing a good service and products is to become big.
I don't have a problem with that, but some people like their little cult things and become angry when they expand beyond that, which is what every good business exists to do. Like the idiots that spat on Metallica for "selling out" ie being successful.
I hope DA is a sprawling hobby in ten years with many games systems and fans around the world, and I can't understand the grief GW gets now, who were in a similar position many moons ago.
I also hope the people who got DA off the ground and invest time into it have large investment portfolios and stacks of cash tucked away in tax shelters where envious losers can't get it redistributed away from the people who have earned it.
DA_Grafter
03-02-2006, 03:22 PM
I don't have a problem with that, but some people like their little cult things and become angry when they expand beyond that, which is what every good business exists to do. Like the idiots that spat on Metallica for "selling out" ie being successful.
Well, I like to address that. I am sure I have said it in the past, but the forum got restarted, so I will once again state the company's policy on what you have touched on.
Yes, we like to be successful, but we will not sell out. We decided on that from day one. We are not XXX company publishing Dark Age. We are Dark Age Games publishing Dark Age. This is all that we will do... Dark Age, there might be spin offs, rpgs or what not, but we are not going to do another Sci Fi game or a Fantasy game. This is it! Dark Age, a game based on Brom's art with a post apocalyptic genre. We like it, because it is different, because as far as we know, no one has done it yet. I am sure with the talents that we have in the art department, we would have made more money by selling orcs and goblins, or elves and dwarves. But we are not interested. It has been done to death by countless companies. We are also not interested in making miniatures solely for the purpose of selling them to people to play other games. I am sure some people use our minis for various games, but if that is the case, it is only a coincidence, not our plan. We want to make a game and sell miniatures to people who like what we have made and play our game. I think we have a solid product line: Aggressive storyline, beautiful miniatures...er... BROM and nice set of rules. As far as I am concerned, it is just a matter of time... and we will live or die by that.
:)
Stunke
03-02-2006, 03:55 PM
Agressive storyline, or progressive storyline?
I didn't mean to tuck away DarkAge into my own little cult niche just for me to keep, but I fear that because the game is actually so cheap to play, and because of the slow release of models, other game systems will elbow their way to the top, simply because everyone needs to get a hold of the newest models in line, and they need them here and now!
It's the effect anyone that have ever played WHFB knows.
You might have an army, but no matter WHAT you do to it, you always need thirty or forty more models to give you some new tactical scope, and it just never ends. You have never got a completed warhammer army, you probably have two, three or even four armies, all comprised of this and that.
This, I feel, is not an issue with DarkAge, but that might change as soon as the brood book gets published.
Other factors, such as the WYSIWYG rule for GW games, adds up to the cost of an army if you are to play in a tournament. DarkAge does not have all these little cost efficiency add-ons for every unit. They are set in stone, and made to fit in with the game, so they don't seem rigid or boring, and this is a big plus for a gamer, but a drawback for a stockholder, I guess.
This adds on the the fact that you don't need rulebook one, "big bastards" beta version two, the "fire-in-the-hole"-add on and the three newest editions of the companys own magazine to play the game.
Urban war seems to expand the rules constantly, warmachine seems to have turned into an uncontrollable arms race already and GW's just not worth picking up again.
Someone tried to persuade me into playing mageknight, and for all I care, I'll play any game if it has some tactical scope, but the rulebooks were just neverending and there are three or four additions to the main book. Add the fact that this is a buy-stuff-and-hope-you-get-something-you-need game just gives it a big thumbs down for me. The fact that the rules are free doesn't mean the slightest thing to me then.
I certainly do hope that DarkAge will fare well over the years, and looking at the flood of new members every month, this just might happen.
But you need someone who can actually paint if you need to promote DarkAge in Denmark.
Isn't Jenova still in the country, or did she move to the big US?
She'll do as an excellent demo leader.
A blonde girl with excellent painting skills are bound to draw a crowd of gamers at a convention.
Pr0fane
03-02-2006, 04:22 PM
A blonde girl with excellent painting skills are bound to draw a crowd of gamers at a convention.
Yes, that sounds like Jenova. Don't forget to mention "cute" in there. She's a sweetheart. She painted a Spyglass Shae for me way back when.
Yes, she is now residing in the US of A. She has been away from painting for a while now for medical reasons, and as a result has also been noticeably missing from the internet communities.
Mm-hmm. A demoteam leader in Denmark would be a bonus. :wink:
Ochaye Beers
03-02-2006, 04:33 PM
his is it! Dark Age, a game based on Brom's art with a post apocalyptic genre. We like it, because it is different, because as far as we know, no one has done it yet. I am sure with the talents that we have in the art department, we would have made more money by selling orcs and goblins, or elves and dwarves. But we are not interested.
So you wish to be specialist. There are many huge companies that are also specialist. Diversification is common but not everywhere. This will not stop you becoming fairly large. I'm not sure you could have made more money with fantasy Elf/Orc miniatures, because as you say, some formidable firms are already established there. Now that you have exploited (yes, I've said exploited, sue me hippies) a gap in the market, I hope that your firm can grow.
I didn't mean to tuck away DarkAge into my own little cult niche just for me to keep, but I fear that because the game is actually so cheap to play, and because of the slow release of models, other game systems will elbow their way to the top, simply because everyone needs to get a hold of the newest models in line, and they need them here and now!
That was not an implication I intended to make of anyone here. Just something I wanted to say, you know the type don't you? Big company=evil. Must read more Morgan Spurlock now! :lol:
Dark Age has the best minatures and ideas I've seen from games of this kind.
100% AGREE.. :D :)
Dark Age, there might be spin offs, rpgs or what not, but we are not going to do another Sci Fi game or a Fantasy game. This is it! Dark Age, a game based on Brom's art with a post apocalyptic genre. We like it, because it is different, because as far as we know, no one has done it yet. I am sure with the talents that we have in the art department, we would have made more money by selling orcs and goblins, or elves and dwarves. But we are not interested. It has been done to death by countless companies. We are also not interested in making miniatures solely for the purpose of selling them to people to play other games. I am sure some people use our minis for various games, but if that is the case, it is only a coincidence, not our plan. We want to make a game and sell miniatures to people who like what we have made and play our game.
Very well said... I think that is why DA does/will always have a core following. I don't mean a group of gnomes who argue rules and new additions...I mean a following of individuals who love Brom's art and who appreciate the skills of the DA staff!!! :D
I see DA's current compeditor in the genre to be Infinity, the new Sci-fi game that came out (GW is on the decline). :?: :?:
what makes you say this Vaxillus? I have asked this question before on this forum and some seem to argue otherwise...what are you basing this thought on?? Just wondering...I think GW has talented artist, but the rule set leaves little to be desired IMHO :tongue:
DA_Magpie
03-02-2006, 06:21 PM
Regarding what Grafter said: This is pretty much what I'm looking for in a company. There are far too many faddish companies out there (not just in this area but pretty much where-ever you look) who'll sell a million copies of something sub-standard and then disappear overnight.
I'm not interested.
I'm not going anywhere, I'm in no rush. Take you're time, make something good quality, and I'll wait for it. And when it does come out, I'll buy it.
Yeah, I'll admit to hiding this patience quite well at times (where's Exodus! I want it now! And new Skarrd, and the Brood book, and.. um, got off topic there, sorry).
The up-shot is this, if Dark Age keeps giving me quality over quantity I'll still be here. I'm tired of being patronised and treated like a cash-cow. Its about time more companies learned from Dark Age and realised that if they drop the get-rich quick scheme and start putting in a little hard work they'll find there are people out there who'll exchange a worthy product for a some customer loyalty.
DA_Grafter
03-02-2006, 06:34 PM
Well. We are waiting for 1 component and then we are going to layout and print for Exodus. Everything else is in place.
here is a mock up of the cover:
http://www.dark-age.com/exodus/cover/cover-rough6.jpg
The third book will be John/Brood and will begin developement immediately. Development as in final playtesting for all the existing units that we already have, and then we need some additions to the Brood list. Don't get me wrong, the Brood list plays fantastic right now, but we will have some added surprises for you when the book releases. Obviously, we plan to release that at Gen Con, but it all depends on our schedule. Again, Gen Con is the optimal time, and we will do everything possible to release it then, but if we are not ready, then we will push back, just to make sure we only release what we are satisfied with.
Stunke
03-02-2006, 07:08 PM
Well. We are waiting for 1 component
1 component: "Everything inside the book" :wink:
I'm all nervous about the exodus book.
Nervous that I might find myself playing skarrd as well, that is.
It'll really hurt my image if i suddenly turn from the horrors of the swamp to the man-things for amusement. But then again, I'll be able to field my own troops against themselves without having to make up weird excuses to make the scenario plausible...Hmm, this might not be a bad thing after all.
My local internet Darkage pusher has a 20% discount on all things DarkAge to boot, so this might be the right time to start a new faction.
It'll be very interesting to see what factions the Skarrd will be divided into to boot.
I'm raving. Sorry :oops:
DA_MrSota
03-02-2006, 07:11 PM
Stunke.....your going to be so incredibly impressed by Exodus. The models, the rules, the fluff....it's amazing......it has really come together to be an epic first expansion.
Stunke
03-02-2006, 07:18 PM
:D :? :o :lol: :twisted: :roll: :P :x :shock: :? :wink: :cry: :roll: :D :D
*Mixed feelings*
Angelic voices call from far away whispering promises of an exalted heaven before me, but no one knows when its published!
How bittersweet.
Ochaye Beers
03-02-2006, 07:32 PM
The up-shot is this, if Dark Age keeps giving me quality over quantity I'll still be here. I'm tired of being patronised and treated like a cash-cow. Its about time more companies learned from Dark Age and realised that if they drop the get-rich quick scheme and start putting in a little hard work they'll find there are people out there who'll exchange a worthy product for a some customer loyalty
What companies are you thinking of Mags?
DA_Magpie
03-02-2006, 08:25 PM
Wow... Will I get this sort of response every time I offer praise around here?
Of course, I'm looking forward to it even more now.
Re Stunke: I went from Brood to Skarrd and ended up with both. Its not a bad life you know. And of course there's always a reason for the Skarrd to fight each other, whereas it doesn't seem like the Brood's style.
Re Och: Don't know if you are but I'm sure a lot of people will think that's a dig at GW. It's not. It's an attitude that seems far too prevalent in all pretty much every field I can think of.
Vaxillus
03-02-2006, 10:28 PM
I see DA's current compeditor in the genre to be Infinity, the new Sci-fi game that came out (GW is on the decline). :?: :?:
what makes you say this Vaxillus? I have asked this question before on this forum and some seem to argue otherwise...what are you basing this thought on?? Just wondering...I think GW has talented artist, but the rule set leaves little to be desired IMHO :tongue:
Not sure which point your refferring to. I see Infinity as a compeditor since it is a relatively new Sci-fi (very different theme, but the rules attempt to portray a similar scenario of guns and close combat) skirmish game which has recently risen in popularity. As I see no other new sci fi games other than Starship Troopers, which is far too plastic :lol: , I see it as the most likely challenger. As for the 'GW in decline' coment, on just about every other game forum I'm on, I hear the same story. The constant vomiting of new releases and essential books coupled with the prices is a real turn off to many, so much that people like me, who used to be quite loyal, have turned away. The rules always seem to have flaws, and you know you'll have to buy a more expensive book in five years or less. The games take a long time, are tedious, and the forces lack ballance against each other (I recall someone remarking that everything was ballanced against Space Marines, but not against each other). Basically, what was once a friendly and helpful company has slowly moved towards a money devouring bottomless pit of constant price jack-ups, rules revisions, and must-have-the-new-releases hype.
Relating this to Dark Age...
I want Dark Age more than anything else to become popular. I like the ballanced and solid forces, the deep atmosphere, great rules, and dedication of the staff. The reason I've been 'bitching' about the slow release is because: A) I came during a very big lull, and thus haven't seen any releases since I got here, though it's starting to heat up now. B) this has discouraged my local distributer from carrying a current and expansive stock, though I hope to change this be starting a gaming club at college and trying to get folks to play with me.
On the other hand, since I had to special order some DA minis from my LGS, I got to look at the catalog. You guys have quite a release schedule planned out. (No, I won't give anyone else any sneak previews, that's the staff's choice, duh.) Can't wait for some of it now.
As for the cover, it's looking good. It's certainlya different format from the rulebook, but as long as you keep that the format for future forcelists it should fit in fine. I suppose It's hard not to see the connection between any two things with Brom's art on the front.
Finally (whew, long post) are you sure you guys won't be tempted to make a Brom inspired fantasy game as well? I suppose it's far to early to even considder it, but Iknow Brom does a bit of Fantasy Medival stuff as well.
DA_Grafter
03-02-2006, 10:48 PM
sure you guys won't be tempted to make a Brom inspired fantasy game as well?
That's a NO from me. We have so much planned for DA, it will take us years to get this project done. I stand by my comment. This genre, this style. If it is successful, that is all we want, nothing more, don't need 2 games to make a living if you do it right :)
Ochaye Beers
03-03-2006, 08:37 AM
[quote]Re Och: Don't know if you are but I'm sure a lot of people will think that's a dig at GW. It's not. It's an attitude that seems far too prevalent in all pretty much every field I can think of.
gunslinger
03-03-2006, 01:16 PM
As for the 'GW in decline' coment, on just about every other game forum I'm on, I hear the same story. The constant vomiting of new releases and essential books coupled with the prices is a real turn off to many, so much that people like me, who used to be quite loyal, have turned away. The rules always seem to have flaws, and you know you'll have to buy a more expensive book in five years or less. .
realize also, you are getting a forum generated vocal minority.. the typical GW fanboy or GW detractor tend to stay together and feed each others' need to find something in common, whether it be negative or positive, whatever happens to them gets the magnification treatment to the point of lunacy .. yes, GW has upset some, it has also done well at the same time.. Points are always debateable and some of the GW detractors are so alone on their islands, they can't help but try to lump others into their plight..
i wish there were only one version of rules that got tweaked to completeness, but i know that won't happen, so i can accept or not, but some of the anti- GW garbage that is vomitted forth is just so much filth it makes my head hurt.. on the same note, some of the fanboy praise is laughable too.. of course you will always have polar viewpoints if you care to look hard enough..
Basically, what was once a friendly and helpful company has slowly moved towards a money devouring bottomless pit of constant price jack-ups, rules revisions, and must-have-the-new-releases hype.
Wow very nicely stated...I have to say it, but I agree with your comments on the rule revisions.. 8)
i wish there were only one version of rules that got tweaked to completeness, but i know that won't happen, so i can accept or not, but some of the anti- GW garbage that is vomitted forth is just so much filth it makes my head hurt.. on the same note, some of the fanboy praise is laughable too.. of course you will always have polar viewpoints if you care to look hard enough..
fair point of view, but it would seem what was stated in the previous quote is becoming the norm...some rule changes are fine, but my God GW has perfected the art :shock: ...
Pr0fane
03-03-2006, 05:40 PM
Just to keep things on track, the opinions stated here are not those of Dark Age. Let's keep these discussions around Dark Age please.
Vaxillus
03-03-2006, 11:59 PM
Yeah, what I stated was my sole opinion (and only an opinion), so blame me :P .
Anyway, would it be to much for you to tell us how many of these bad girls we'll be seeing per blister?
DA_Grafter
03-04-2006, 01:29 AM
The blister will be 2 per, and then the box set is 5 with 3 different poses.
Vaxillus
03-05-2006, 10:39 PM
Sweet. I'll have to be picking that up as soon as it's released.
Wayne Rogers
03-06-2006, 03:48 AM
sure you guys won't be tempted to make a Brom inspired fantasy game as well?
That's a NO from me. We have so much planned for DA, it will take us years to get this project done. I stand by my comment. This genre, this style. If it is successful, that is all we want, nothing more, don't need 2 games to make a living if you do it right :)
Aww cmon...we know you want to create a Luis Royo inspired game! :twisted:
Sharae
03-06-2006, 03:39 PM
Aww cmon...we know you want to create a Luis Royo inspired game! :twisted:
So... A game full of women in various states of undress? ;)
I like Royo's non-sexual/titilating stuff the best, shame it seems to make up so little of his work. I'm sure I'll be stampeaded with dissagreement on that score :P
DA_Demorney
03-06-2006, 05:09 PM
we'll come to Royo when we run out of Brom art ... :)
Pr0fane
03-06-2006, 05:12 PM
I have been a fan of Royo since -well- too long. I think it was Heavy Metal #7 though.
Although I am a fan of his art, a game based on his art would be rather limited in scope. There'd be two factions: scantily clad warrior women & everything else. Okay, so there's two genre as well, sci-fi and fantasy. Still...not a lot to build from.
gunslinger
03-06-2006, 05:52 PM
I have been a fan of Royo since -well- too long. I think it was Heavy Metal #7 though.
Although I am a fan of his art, a game based on his art would be rather limited in scope. There'd be two factions: scantily clad warrior women & everything else. Okay, so there's two genre as well, sci-fi and fantasy. Still...not a lot to build from.
three factions.. scantily clad warrior women, risque looking robotic women (all very well proportioned) and all else.. and his genre was fantasy-sci-fi.. it was a mixture of fantasy in the sci-fi arena.. kinda like cyberpunk but abit more of sci-fi and fantasy.. (whew) now that i just confused myself .. lol
Pr0fane
03-06-2006, 06:01 PM
LOL. gunslinger confused. There's something new! :roll:
I think it was Heavy Metal #7 though. very cool I so like that mag...
Heavy Metal was awsome when it was a monthly. Back in the day. Damn, I'm old.
Vaxillus
03-13-2006, 09:00 PM
Heavy Metal was actually what got me into gaming. I saw it at a hobby store when I was still doing Gundam models, and here I am.
leeky brainz
03-15-2006, 09:41 AM
:shock: impressive,she's got that "don't f*#k with me" look to her.Who did the sculpt?And more importantly,when do I get to see the other two?Hope it's soon cause I got the paicents of a five year old :bouncey: !
Pr0fane
03-15-2006, 11:22 AM
Hope it's soon cause I got the paicents of a five year old http://www.dark-age.com/forum/images/smiles/bouncy.gif!
Yes, apparently. :wink: Clicketty-click. (http://www.dark-age.com/forum/viewtopic.php?t=618)
leeky brainz
03-16-2006, 03:16 AM
WOW!Ask and I shall recieve.THAnkx PrOfane! :D
Pr0fane
03-16-2006, 03:17 AM
No worries, leeky. Stick around, you never know what you'll find here.
leeky brainz
03-16-2006, 03:41 AM
I think I just might.Even if it turns out I don't like the game for some reason,I'm still gunna pick up a lot of the models just to paint um up.Gotta give credit where it's due,you guys have some of the best looking minis I've seen.And thats saying something!I've been painting/playing off and on for almost 2 decades now.
Death Angel
03-16-2006, 03:49 AM
OK, so I'm comming in late here, jsut read through some of this and wanted to say that that is one sweet as mini! I look forward to that one comming out so I get my brush to it.
(Psst, P you reading a Diana Gabaldon book?)
Pr0fane
03-16-2006, 04:14 AM
DA, that's just scary! I am, as a matter of fact! <shudders>
I just finished "A Breath of Snow and Ashes". Are you in my house? :shock:
Stunke
03-16-2006, 10:36 AM
Aw thats so sweet.
Your very first stalker! :wink:
gunslinger
03-16-2006, 12:38 PM
not hardly stunke.. pr0fane is stalked my many a frisky feline.. eheh
Pr0fane
03-16-2006, 01:38 PM
You know, you joke...but I have had a stalker in the past and it is an unpleasant experience.
But DA is a sweetie, she can stalk me if she wants. ;)
Stunke
03-16-2006, 01:40 PM
'must be the hair.
Chicks really dig all that yarn.
punkrabbitt
03-16-2006, 01:45 PM
You know, you joke...but I have had a stalker in the past and it is an unpleasant experience.
It lets me play counter-stalker. I'm usually far more sick, twisted, and inventive thatn the chicks who stalk me :insane:
gunslinger
03-16-2006, 02:51 PM
It lets me play counter-stalker. I'm usually far more sick, twisted, and inventive thatn the chicks who stalk me :insane:
ermm.. haha (i will leave it at that.. ).. hahahaha.. (i lied)
Death Angel
03-16-2006, 05:12 PM
hahaah I spy with my little eye.... P curled up on the couch reading about Jamie chasing down Claires kidnappers and beating them to a bloody pulp, again...
LOL It was all too easy my dear, I happened to notice you Dinna fash yerself Sassanach comment and I instantly knew what you'd been reading! I've read the whole series myself, finished snow and ashes a couple of months ago. I quite like the ending on that one.
Who's a sweety aye? Me? That whole shaft stroking thing has gone to your head, you know I always drill and pin the shaft before stroking it right? LOL Doesn't sound like so much fun now does it!?!?!
Pr0fane
03-16-2006, 06:00 PM
Yee-owch. Ix-nay on the inning-pay!
Good sleuth work there, Miss DA. And yes, it was quite good. Though Ian is my favorite character, poor messed up bugger.
Death Angel
03-17-2006, 03:32 AM
Yes, Ian is just a tad messed up, he's a great character...
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