View Full Version : Action Point Question
Kamarathin
12-02-2006, 06:36 PM
Ok, so I've read through the entire Genesis book and I'm a really happy boy. But I do have a question about AP.
I'm assuming this cannot be done, but let's say I have a Bane with 3 AP (I believe), now I know I can Move, assault, Move or Movex3. but can I Assaultx3?
The RAW (rules as written) don't say that I can't but neither do they say I can. My assumption is that I can't, simply from a game designers standpoint.
Chopa
12-02-2006, 06:47 PM
You can pretty much do anything as many times as you have AP
unless the weapon youre attack with has an RF of 1 or 2 or something (see Dedlock)
but in the banes case yes he can effectively get 6 attacks a turn provided hes in base to base with something
now if by assault you mean moving into base to base with an enemy yes you could theoretically assault three times in a turn (move, use free ap to kill, move again use the free ap, etc)
hopefully I was clear enough in this
Kamarathin
12-02-2006, 06:58 PM
With assault I meant attack, so, yes you answered my question perfectly.
Damn, that sure adds a new element to my thinking and it certainly makes winning initiative incredibly important.
Wayne Rogers
12-03-2006, 01:20 AM
With assault I meant attack, so, yes you answered my question perfectly.
Damn, that sure adds a new element to my thinking and it certainly makes winning initiative incredibly important.
Get this!....
Warwind charges an enemy unit (uses 1st AP). Free Bonus kills the enemy. It uses its 2nd AP to move into another enemy. Free Bonus kills that one too. She uses her 3rd AP to move into another nearby enemy. Again the free bonus Attack kills it. Finally she uses her last (4th) AP to move into another enemy, generating another Free Bonus Attack and killing 4 enemies during her activation. It can happen if your lucky.
LarkinVain
12-03-2006, 02:22 AM
Yeah that's one of the cool things about Dark Age. Just be careful there are some troop cleaning units out there. Warwind and Saber are a couple of them.
Kamarathin
12-03-2006, 02:22 PM
Oh this is going to have to change my entire thought process about miniature gaming...I love it.
DA_Grafter
12-03-2006, 05:03 PM
A warwind/Saber can dispatch 8 slaves a turn if you are lucky enough and play it right :)
but remember that, after that you have to deal with whatever is coming after you...
Wayne Rogers
12-03-2006, 05:20 PM
A warwind/Saber can dispatch 8 slaves a turn if you are lucky enough and play it right :)
but remember that, after that you have to deal with whatever is coming after you...
Yep...I wanted to check up on that before I posted...but it works like this:
Warwind charges into base contact with two adjacent enemy models. She then gets her free bonus attack and splits her two sword attacks from the one Attack Group. Make sure to declare which targets are which, especially if they are different types...but if they are the same (like slaves) then its easier. She may be able to kill BOTH models in the attack, and then move on. If she can keep moving in to base contact with two models at a time, you may be able to actually clear through 8 enemy models in an activation. This works great against slaves.
DA_Grafter
12-03-2006, 06:55 PM
Yep, keep in mind that if you are charging or hitting 2 different miniatures at once, you MUST specify which dice is for which mini, you cannot retroactively say oh if I hit one, it would be the left one. Best way is to use 2 different color dice and specify which one is for what mini.
Kamarathin
12-03-2006, 09:34 PM
Yep, keep in mind that if you are charging or hitting 2 different miniatures at once, you MUST specify which dice is for which mini, you cannot retroactively say oh if I hit one, it would be the left one. Best way is to use 2 different color dice and specify which one is for what mini.
Yeah, definitely a rule I've enforced since my RPG days.
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