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DangerousBeans
02-16-2010, 10:45 PM
Well, first of all w hard Skarrd taking on Air Caste. The armies were something like this:

Skarrd:
- Grafter
- 3 x Harpies
- Kaustic
- 4 x Buzzblades
- Sabre
- Tribal Father w/angers enthusiasm

Dragyri:
- 10 x Spear Slaves
- 6 x Shard Slaves
- 2 x Cyclones
- 2 x Tempest (I think)

We played 4 turns, most VP's wins.

First turn: everything moves about a bit getting into position.

Second Turn: Sabre appears, charges Tempests and completely fails to do anything! With her last AP she drops a smoke bomb to mitigate the damage which does nothing, she gets humped by the tempests. The shard slaves drop a minefield of shards while the cyclones move (very quickly I might add!) to flank the skarrd.

Turn three: Harpies land, mince some slaves and do a wound to a cyclone, which holds them up at least. The cyclones retaliate in kind and one proceeds to finish the job on herself herself! The other kills a harpy but can't make it to the other through the spearslaves. The father charges the tempests and either misses horribly or his blows get parried. He is then minced by said tempests! A buzzblade manages to circumvent the minefield and kill a shard slave, who sets off a domino effect to wipe out most of the rest of the slaves!

Turn 3: The harpies finish off the last cyclone and spear slaves, nothing else can reach anything so the game ends with a victory for the Skarrd (me :D)

The second game we changed our lists:

Skarrd:

- Raze
- 2 x Toxic Mistress
- 3 x Buzzblades
- Grafter
- 3 x Harpies

Dragyri:

- Air Arbiter Woman Thing
- 3 Cyclones
- 8 Spear Slaves
- 6 Shard Slaves

Turn 1: Again, lots of shuffling about, the Buzzblades are all killed by a Vortex from the Arbiter chick!

Turn 2: Mistresses kill quite a lot of slaves and wound the Arbiter, as well as poisoning her twice. Arbiter chick fails to kill them with her ranged fans and another Vortex. Hot damn!

Turn 3: Harpies land and are almost instantly killed by the Arbiter - dammit! Raze charges Cyclones and fails miserably, he's then minced by the Cyclones. The mistresses kill a LOT of slaves and put another wound on the Arbiter.

Turn 4: Raze explodes and kills a Cyclone (crit failure), the mistresses kill the other two before one is killed and the other runs away. Quite a convincing win for the Dragyri!

Thoughts on the game: BRILLIANT! Really fast, easy to pick up, fairly nail-biting in places. It's a tiny bit random for my taste ( the amount of fail I was rolling was insane. Raze, the Father and Sabre did NOTHING and there was little I could do about it. Ah well.) Really good fun though, we've got more games planned in a few weeks, with added Brood and Forsaken for good measure.

Repeter
02-21-2010, 02:55 PM
Good stuff, thanks for sharing. I've had the excruciating experience of all my big hitters just whiffing away a few times now! The game is a little random in that way. Then again, so is life on Samaria...