Well, what are the brood? What are the Forsaken, Who are the skard, why are the forsaken forsaken? Well this should make for an interesting post...*fetches beer and popcorn ready to read a first class Forum based novella :P*
This is a cut and paste from the main site:
Forsaken - The Forsaken are the survivors of the Great Collapse and the central society of our story. Approximately 500yrs ago Samaria was known as Attr and was a little known fringe planet used by the various megacorps of the United Worlds for such *cough* almost legal *cough* activities as genetic engineering, weapons manufacturing etc. Then the United Worlds split apart and such fringe planets abandoned practically overnight. The millions abandoned were left to survive on a planet with very few resources and plenty of dangers. ~50 years ago religion swept through Forsaken society like a brushfire and today they are a full Theocracy with non-believers keeping very quiet about it.
The Forsaken are further split into sub-factions. The Saints are individual heroes, controlling a portion of the Forsaken army (normally dictated by geography) as well as their own unique troops while the Prevailers are the core army of the Church itself.
The Forsakens force specific abilities are Leaders and Mercenaries:
Leaders: As a committed and trained army the Forsaken make great use of Squad Leaders and their relevant special rules.
Mercs: Although most of the Individuals under this heading do not sell their services and are full servants under the great banner of the Church, they still possess a certain autonomy and may move between the various sub-factions and even refuse to work with some.
Dragyri - The Dragyri are an enigma to the Forsaken. An alien society living right under their noses (or rather their feet) for their entire planetary stay and only majorly encountered within the last year.
The Dragyri are themselves, like the Forsaken, survivors of a catastrophe but one more natural and much older. Approximately 5000 years ago the planet wasn't quite so hazardous to life and harbored an element very interesting to a passing alien vessel. The aliens decided to attempt mining of this crystalline element but were stopped short when an asteroid made an appearance and not only shook the planet but threw billions of tons of the now pulverized crystal into the atmosphere. The Dragyri retreated deep underground and stayed there. Until now.
The Dragyri are one society made up of two distinct races, simply known as Trueborn and Slaves. The Trueborn are huge ~10ft aliens with resemblances to varying animal types such as amphibians and reptiles. A warrior society deeply imbued with a strict, yet largely unintelligible to human eyes, code of honor. The Slaves are much, much smaller and more fragile but completely devoted to the Trueborn.
The Dragyri force specific abilities include the use of Focus and Slaves:
Slaves: As mentioned above Slaves are devoted to the Trueborn and Trueborn are 'never' seen without at least a small complement of them (Slaves are a mandatory purchase in Dragyri forces). On the Trueborns' part their Honor system makes personal combat a great boon for an enemy and an opponent first must prove themselves worthy of facing a Trueborn in HtH, which is where the Slaves come in.
Focus: Having spent millennia surrounded by the strange crystalline element throughout the planet, the Dragyri have come to both notice and start to make use of some of it's more unusual properties. Their spiritual leaders, the Soul Wardens, have found that they can use the crystal to enhance their minor elemental powers to greater extremes including summoning massive physical representations of the elements.
lol actually knew those allready :P so how about the brood and skard ?
How much to reveal without spoiling Exodus and Evolution???
Think its safer to wait for one of the staff to do this
Yeah me too, it hurt when I copy/pasted forsaken and Dragyri, instead of rambling on and on about the brood.
But after reading through Exodus.... boy oh boy have the skarrd got some cool background stuff.
But to sum up:
Since I've only glanced at the Exodus rulebook, I'll give you a bit of a run through. The Skarrd used to be forsaken who were exiled for practicing the recently unearthed art of grafting, having created half mechanical abominations the Forsaken refused to tolerate. they were barely defeated in a bloody battle and were exiled to the northern wastes. There they were further mutated by hazardous radiation and chemicals into bizzarre mutant barbarians. It's far deeper than that, but those are the basics.
The Brood were spawned from one of the abandoned research facilities in the swamps of Samaria. They were originally intended as biological weapons, but were quickly and poorly disposed of. The Brood Mere was one of the three that survived, eventually settling into a soupy mixture from which it spawns the current generations of Brood. Again, far more complex, but the very basics.
Anyone is welcome to elaborate or correct me on any of this.
Just wait 'till he finds out we have a guy named Mean Jellybean around.
And that MJB is the equivalent of an avalanche of miserable death, and suffering, spraying acidic blood on his melee opponents and coming back from the dead to kill some more.
Personally I prefer ***** or ******** to MJB. The art just oozes quality, and they are nasty in the game too!!!
Originally Posted by Shinobi
Well Punky hasn't been around too much lately so someone has to do it!!!
Oh and the ****** and ********** are pretty cool as well