Results 1 to 7 of 7
  1. #1

    Quick Question on Outcasts

    Can anyone tell me how Hook and Scavenge work?

  2. #2
    Also, I think we're using It's Just a Flesh Wound wrong.

    The way I was told, you can use an AP to heal an HP for any unit in B to B. Is that right?

  3. #3
    Evil Admin Site Admin Mr. Black's Avatar
    Join Date
    Nov 2011
    Location
    Marietta, GA
    Posts
    401
    Just a Flesh Wound
    This Special Ability prevents friendly units from being Removed From Play immediately upon Dying. Instead, friendly Dying units receive a Dying Counter and remain on the battlefield until they next activate or take twice their original HP in damage. Units with this Special Ability may spend 1 AP while in Base to Base contact with a Wounded unit to restore 1 HP to the Wounded unit; the 1 AP used for this Special Ability may not be the free AP granted from Charging. Units may only be affected by this Special Ability once per game and may not be restored beyond their starting HP. Non-Living units may not be the target of this Special Ability.


    If a unit has lost an HP during the game, you may use Just a Flesh Wound to restore 1 HP, this can only be used on each unit once, however. This ability also keeps Dying units alive until they either activate or take twice their HP in damage.

    Scavenge
    When a unit with this Special Ability is taken as part of a Force the following rules apply: When any unit is removed from play place a Scavenge Token where the unit was removed. A unit with the Scavenge Special Ability may spend 1 AP while in Base to Base with this token to pick it up. The token gives the unit a +1 bonus to all Weapon ARs and PWs. When a unit picks up more than one token replace the Scavenge Token with a Scavenge +2 Token or Scavenge +3 Token, as applicable. A unit may only have a combined total of +3 Scavenge Tokens on it at any given time. If the unit is removed from play place a single Scavenge +X Token instead of multiple Scavenge Tokens.


    As long as your force has a unit with Scavenge in it all models drop Scavenge Tokens, which they can then in turn pick up to gain cumulative bonuses to weapons.

    [i]Hook
    (X) is the Knock Prone Target Number for Hook attacks. On a successful hit, place a Hook Counter on the affected unit. Once a model has a Hook Counter the attacking unit may spend AP to cause the following effects: an automatic hit from the Hook weapon, or a Knock Prone check using the (X) value of the Hook weapon, gaining a +2 to this roll for each Hook Counter on the target unit. A model with a Hook Counter may not move, for any reason, outside the maximum range of the Hook weapon. The only ways to remove a Hook Counter are:
    1.) The model that caused the Hook Counter fires the weapon at another target.
    2.) The model that caused the Hook Counter is killed or removed from the game.
    3.) The affected unit spends 1 AP to remove the Hook Counter, suffering an automatic hit from the Hook weapon.[/b]


    Please let me know about the specific questions you have in relation to Hook.

    All above quotes are taken from the Updates Special Abilities and Weapon Abilities files that will be posted for general use later this week.

  4. #4
    an automatic hit from the Hook weapon

    That's up to the RF of the weapon?

  5. #5
    Evil Admin Site Admin Mr. Black's Avatar
    Join Date
    Nov 2011
    Location
    Marietta, GA
    Posts
    401
    No, this attack is not, nor does it affect the RF of the weapon.

    It is basically treated as the shooting model yanking the Hook while in the target, if you'd like a narrative perspective.

  6. #6
    Knowing this, Zip guns just became the coolest thing ever.

  7. #7
    Evil Admin Site Admin Mr. Black's Avatar
    Join Date
    Nov 2011
    Location
    Marietta, GA
    Posts
    401
    Zip Guns are in fact one of the (My opinion, of course!) neatest pieces of gear in the entire game.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •